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Wraith
Wraith (commonly abbreviated WR) is one of the three weapon-based classes in end.earth. They specialize in trickery, dexterity and accuracy, supporting allies by crippling the opposition and dodging any attacks that come their way. If need be, they can also be a very frightening offensive force.
History
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In the aftermath of the War of Nations, most wraith teams moved northwest to Patrimony Forest. They have since settled and spread out through the entire northwest in both the plains and trees.
Skills
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Wraiths specialize in taking advantage of an enemy when they are at their weakest, as well as avoiding damage until the time is right. They also have several attack skills for when their teammates aren't as dependable. As a physical class, they learn new skills every 7 levels, starting at level 7.
When in parry stance, wraiths may backstab their attacker if the attacker misses for incredible damage. When guarding, wraiths do not have any unique bonuses.
| Name | Level | Type | Description | SKL Values | Effects |
|---|---|---|---|---|---|
| Avenger | 0 | Attack | Threatens the target, and makes a decisive strike if they flinch. | 0.5, 1.5 attack if flinch (50% chance) | --- |
| Diversion | 7 | Effect | Creates a lookalike that mimics the user. The clone is destroyed if it receives an attack. | --- | Creates a clone of the wraith. |
| Vanish | 14 | Self-Buff | Vanishes into thin air, dodging all attacks for the rest of the turn. Cannot be targeted at the beginning of the next turn. | --- | Drains all of remaining MP. Can only be used at 50% or more MP. |
| Pressure Point | 21 | Attack | Strikes with incredible precision at a weak point in the enemy's defenses. | 0.75, unaffected by armor. | Uses a knife. |
| Countercut | 28 | Self-Buff | Puts the wraith in a focused parry mode, guaranteeing a backstab if the foe misses their attack on the wraith or its diversion. Cannot be used twice in a row. | 2.0 (Backstab attack) | Coutercut: Wraith has readied a decisive attack |
| Debilitate | 35 | Effect | Cripple the foe, decreasing the damage they deal and damaging the target every time they attack. | --- | Crippled: Dealing less damage and taking damage with every action for (3-5) turns.
Effect can stack. Effect will not trigger if parrying. Uses a knife. |
| Phantom Repeater | 42 | Attack | Becomes one with the wind to strike a random number of times with increasing power at blinding speeds. | (0.5, 0.6, 0.7...) (100%, 90%, 80%... chance of triggering, until fail.) | --- |
| Disarm | 49 | Effect | Damages the target's armor, increasing damage dealt to the target. | --- | Disarmed: Armor has reduced effectiveness for (3-5) turns.
Effect can stack. Effect will not trigger if parrying. Uses a knife. |
| Intoxicate | 56 | Attack | Attacks with a poisoned blade. | 1.0 | Poisons target. |
| Assassinate | 63 | Effect | Finishes off foes at low HP. | --- | OHKOs target. Induces breathless status on user. Uses a knife. |